Although it is a difficult series to jump into, the Monster Hunter series is a fantastic time waster. Classified as a action RPG, the first Monster Hunter was released in 2004. The mechanics of Monster Hunter are not straightforward and just like any real skill, the player must adapt to the game mechanics and learn how to be a hunter. For instance, there are several different kinds of hunters. There's the classic sword-wielding type- then you've got the Hammer Hunting Horn class. Playing your horn gives you buffs and increases your strength, but to substitute this the player could carry similar items. However, these items must be made through combinations of other items. In other words, the player must learn to be a gatherer.
Monster Hunter offers the player the choice of play as well as many different levels to explore. The game isn't free roam, but it makes up for this with strategically placed areas. For example, one area may be filled with Anteka, while another will be filled with Aptonoths. Aptonoth are fairly common, however the player needs them for meat, which provides the player with health. The Anteka on the other hand give the player horns which can be used for crafting.
Although at times the mechanics of Monster Hunter can be confusing, once the player understands the basics they can begin to fully enjoy Monster Hunter. The more the player puts into Monster Hunter, the more they'll feel comfortable with branching off into individual classes and skills to home their talents. The recent Monster Hunter also provides online connectivity, so the player can join up with friends to create a hunting guild. The limits in Monster Hunter are few while its gameplay remains timeless.
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